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	<title>Comments on: Crysis Crisis or not?</title>
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	<link>http://tatteredpage.net/2007/12/19/crysis-crisis-or-not/</link>
	<description>Doodle, Design, Discover...</description>
	<pubDate>Mon, 06 Sep 2010 13:03:41 +0000</pubDate>
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		<title>By: Aaron</title>
		<link>http://tatteredpage.net/2007/12/19/crysis-crisis-or-not/#comment-29828</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Thu, 12 Jun 2008 21:01:06 +0000</pubDate>
		<guid isPermaLink="false">http://tatteredpage.net/archives/97#comment-29828</guid>
		<description>The good news for Crytek is that direct downloads seem to be catching on. Sites like Game Invasion sell old games for 10-25 bucks. If I buy a new gaming computer a couple years from now, then I might buy Crysis. That mainly depends on how many good games are coming out around that time.</description>
		<content:encoded><![CDATA[<p>The good news for Crytek is that direct downloads seem to be catching on. Sites like Game Invasion sell old games for 10-25 bucks. If I buy a new gaming computer a couple years from now, then I might buy Crysis. That mainly depends on how many good games are coming out around that time.</p>
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		<title>By: heartless_</title>
		<link>http://tatteredpage.net/2007/12/19/crysis-crisis-or-not/#comment-24904</link>
		<dc:creator>heartless_</dc:creator>
		<pubDate>Sun, 06 Jan 2008 14:16:06 +0000</pubDate>
		<guid isPermaLink="false">http://tatteredpage.net/archives/97#comment-24904</guid>
		<description>The question is, will Crytek, the company, last long enough for DX10 to take hold.  I'm not going to deny that DX10 will eventually become standard fair, but like Vista, the roll out will be gradual.

Another thing to look at, is the trials and tribulations of the Unreal engine.  Once king of the hill, it is struggling in it's newer version to attract developers.

Part of the problem is cost, but that is minor.  Many developers are quickly realizing that these cutting edge engines immediately cut their potential customerbase in half and without major tweaks to reduce the system requirements, that base shrinks even more.  

Look at the top selling games, they are all built on engines that are older or, if new, are not powerhouses.  Sadly, you wouldn't know this by looking at the games media who over-hype graphically stunning games and then say nothing when they flop.</description>
		<content:encoded><![CDATA[<p>The question is, will Crytek, the company, last long enough for DX10 to take hold.  I&#8217;m not going to deny that DX10 will eventually become standard fair, but like Vista, the roll out will be gradual.</p>
<p>Another thing to look at, is the trials and tribulations of the Unreal engine.  Once king of the hill, it is struggling in it&#8217;s newer version to attract developers.</p>
<p>Part of the problem is cost, but that is minor.  Many developers are quickly realizing that these cutting edge engines immediately cut their potential customerbase in half and without major tweaks to reduce the system requirements, that base shrinks even more.  </p>
<p>Look at the top selling games, they are all built on engines that are older or, if new, are not powerhouses.  Sadly, you wouldn&#8217;t know this by looking at the games media who over-hype graphically stunning games and then say nothing when they flop.</p>
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